Raven Guard Wins and Clan Thikket!

Suddenly, out of nothing, I seem to be totally on the ball with the hobby again.

First thing I did this week was go out of my way to paint this experiential revelation:


Perfection.


“The other side.”

Please, please, please people! Don’t all pull down your pants at once! This is but the first of the gimongous Skaven army that is currently in the works and shall soon flood like a swarming tide the great gaming tables of the known world!

In all seriousness, I’m really glad I got this out of my system. I’ve been putting off painting a clanrat because I wasn’t sure about it tying me down on a colour scheme, I wasn’t sure how to do fur right and I didn’t have a plan for the skin either, and all sorts of silly excuses. I finally did it and it was amazing fun. I’m happy with my choice to go for a dark green with blue accent and although the skin took me a couple of tries, I’m really happy with the end result. The base is not done yet obviously and I plan to add some high summer grass tufts to get a sort of ‘forest’ look for my rats. Asuming I’m going on with the dark green/forest rat theme I’ve also decided on a name for the clan: Clan Thikket. Maybe it sound dumb but somehow this is the stuff that get’s me inspired for an army.

Then, on friday, I finally had the 750 points battle for the ongoing Horus Heresy campaign and boy was it a good one. I was playing against Michael who had a combination of Blood and Dark Angels but was using them as Iron Warriors (because there weren’t enough traitor armies in the campaign). He had 6 special terminators with cyclone launchers, a unit of 20 marines and a unit of dakka predators. I had a land speeder with multi melta and grav gun, a close combat contemptor, 2 units of marines and a chaplain. We had to claim objectives and were under raging inferno rules which meant we each had a 40mm, 3d6 scattering, S5 within 6″ inferno bomb to drop on eachother. These rules were insane and almost all casualties suffered were due to inferno hits.

Turn one had me infiltrating and advancing in an attempt to go for the throat. This plan immediately backfired when one of the inferno bombs landed right in front of my path.

Due to the nature and 40mm + 6″ radius of the inferno templates (we used Naut’s half-painted terminators), both our plans fell apart quite fast and by turn 5 we were reduced to simply trying to claim an objective and stay alive with the models we had left.

One of the last turns my second squad had arrived from outflank in turn 3 to claim an objective while the first squad was reduced to the chaplain and the sergeant. Contemptor was long gone and the land speeder arrived in turn 4.

In the end we both managed to hold on to two objectives and it came down to the special victory conditions. Due to my chaplain and sergeant surviving and managing to wreck his tanks, Michael only had First Blood, while I could claim Last Man Standing and Slay The Warlord. Basically pulling this victory right out of my ass on the last turn. It was a great game though and every dice roll we made felt like a make or break situation. Battles like these make me curious to see what’s going to happen at the 1000 point level. Winning this battle was pretty critical as well because a loss for me would have meant that this round would have went to the traitor side. 750 is now the first time the loyalists came out ahead which was nice to see for a change.

So, that’s about it for this week. Now on to the next batch of rats and ravens!

Victory or Death!

I’m Actually Gaming!

Wow. I totally forgot to publish the last post..

That’s embarrassing and basically means this one is going to be a long one. I also don’t feel like retyping the whole thing, so you’ll have to imagine a bit of a timeskip in between. Anyhow!

I played a game of Ninth Age recently. I got out my old Empire army for it, which had been gathering dust ever since the release of 8th edition made it obsolete. What is pretty cool is that it seems that the army has now become really poweful in the Ninth Age system. Check it out in the pics below:

Turn two. The first important combats are starting to erupt.

The game was against Dirk and his yellow Orc army (lovingly named the “Pizzkidzz”). The game was pretty fun as we quickly found out that the game is very, very much like old Warhammer Fantasy. The downside however, was that we spent so much time flipping through the pdf’s that we weren’t able to properly finish the game. Also, my detachments formations are still not legal (I have them in 3 by 3 blocks). All in all I can’t give the game a good verdict yet other than that it’s an admittedly more balanced version of Warhammer Fantasy that you can get for free and will probably remain relevant for a couple of years. Good for anyone with an old fantasy army, not so good for introducing new people to the hobby. Then again, the game itself is in a self-declared Beta stage right now so comparing it to fully supported games such as AoS and KoW may still be premature.

Close-up of the big savage orc unit. Tough to kill units all around.

In more recent news I’ve played the second game of the 30k campaign that’s still going on at the GameForce. Incidentally this game was also against Dirk.

The mission however, was not quite a success as we had to place objectives which one of us had to destroy and the other had to protect. I was assigned the protecting role, but was also informed that objectives had to be deployed before we were allowed to choose sides. This made setting up the objectives very difficult and I ended up placing them somewhere in the middle. When I then lost both rolls to pick a side as well as the roll for first turn I could only watch helplessly as 2 objectives got immediately taken out in turn 1. Dirk’s army spent the rest of the game running away. What also didn’t help is that I had chosen to field a contemptor while the boards we used had passages that were consistently too small for a dreadnought to pass through. Nevertheless, it was a short game and I still had fun throwing dice against Dirk’s nicely painted Death Guard.

Seriously though. I’m glad we’re not doing zone mortalis anymore next game.

Now! For the painting part of the blog post.

Two weeks ago I had this standing on my painting table:

It’s going to be a busy month.

Here’s what I managed to complete:

Can you read the text I wrote on his chest flag things? Pretty pleased with myself that I kinda pulled that one off.

Chaplain dude. Is this the time to start naming things? Maybe flesh out the fluff a bit?

And the first of the Skaven!! Unspectacularly they are rat swarms. Still took me long enough to paint up though. Warlock engineer is next on the list.

So that’s all for this post. I tried not to keep it too long this time. There’s a big forge world order coming in this week and I also finished the Legend

of the Age of Sigmar: Pestilens novel which I kinda wanna do a book review for. I already talked about the latter on the latest episode of Skavenblight Radio, but a more thorough review on here would probably be a good idea also. So! Fingers crossed for next week guys!

Victory or Death!

It Lives!

First out the gate I have to mention a new thing I’ve been involved in:


I’ve been talking to SkavenDan through UnderEmpire.net for a while and I basically agreed to become a co-host to the show. The first episode I feature in (Episode 12 – It Lives!) went live last friday and so far I haven’t heard too much complaints. Personally, I still have some things I’d like to work on, but I’ll probably get there with practice. Big thanks though, to SkavenDan for allowing me to join in on this and I look forward to the next recording.

Also, as you might have heard on the podcast, I’m going to start looking into Age of Sigmar soon. I don’t think I mentioned on this blog, but I moved house last summer. There’s still a huge chunk of unassembled and unpainted Skaven lying around and AoS might be the perfect excuse to get started sorting that out.


Just a small sampling of the unassembled hordes inhabiting our new attic.

Now that the whole idea of an advancing storyline and ‘pointless’ gameplay have had some time to sink in I’ve re-examined my initial reaction. After reading some of the books I think I might actually enjoy AoS a lot. To me it seems like AoS is increasingly intended for people who enjoy gaming from a background perspective. I ramble about this in the podcast a lot as well, so I’ll leave it from the blog and just say that you should expect to see more Skaven models on round bases here soon.

Now for the real progress! The first 5 Dust Vultures have been painted and are looking mighty fine if I may say so myself.


Shit pictures, but you get the idea.

I’ve got the first battle for our local Horus Heresy campaign coming up next week, so next post will probably contain a small battle report with more painted miniatures. It’s a small 250pts zone mortalis style battle against Night Lords so should be fun to see.

Victory or Death!

The Dust Vultures – Raven Guard, 8th Battalion, 4th Company

8th battalion, 4th company of the XIX legion or the ‘Dust Vultures’, as they came to be known during the early stages of the great crusade, trace their origins to parts of the original XIX legion during the unification wars. Infiltration, patience and swift action were trademarks of the style of warfare employed by the legion that was orignally known as the hidden hand of the Emperor. 

The 4th company gained their monniker during deployments alongside the Luna Wolves legion under the command of Horus. Their ability to infiltrate and lie in wait at key locations proved invaluable to the Luna Wolves commanders. These commanders frequently sent out the ‘Vultures’ well before sector attack strategies were being formulated. The 4th company would then arrive in stealth and autonomously deploy squads at strategic locations. Their survival skills and independent operation allowed them to gather intelligence, disrupt and identify critical enemy sites for long periods of time. 

At the time the main body of the assault force arrived, the world’s defense infrastructure would be severely broken, allowing for an alpha strike to take entire continents nearly unimpeded. The vultures, having usually expended most of their resources during these long waits, would often be found lagging behind the main assault lines mopping up survivors and discouraging retaliation. 

Some Raven Guard during the Horus Heresy

At the time when the XIX legion primarch, Corvus Corax, was discovered, the legion entered a period of reorganization to suit the new Primarch’s needs. Many companies similar to the Dust Vultures were disbanded and sent on nomadic crusades. During these changes, the 4th company happened to be deployed in the Kehrfells system and escaped scrutiny as their extraction was deemed too hazardous.
 
A decade later, when the reformed Raven Guard finally arrived in the Kehrfells system, they found the local xenos civilization significantly weakened and the system was taken by Corax within weeks. Impressed by the patience and planning displayed by the 4th company, Corax allowed the terran-born vultures to remain active among the new legion.

During the following years, due to their involvement in the warrior lodges, the Dust Vultures would later also be selected to participate in the Battle of Gate 42. Major losses were suffered by the company during this battle. The surviving remnants however, would later prove to be extremely loyal to their primarch and of great value during the tragedies following their deployment at Isstvan V.

The beginnings of greatness!

So, there you have it. I will be building a Raven Guard force for the coming months to participate at a 30k campaign at my local store. Expect painting progres, battle reports and fluff development of this brand new company of Raven Guard marines!

Victory or Death!

Glimpse into the Golden Age: Battle 5

So, last friday, another battle for the campaign went down. It’s kinda scary because we’re about over half-time with the campaign and it’s still going! I’d have to knock on wood, but it almost seems like this one might actually be able to make it to the end…

The battle I played was against Remco (Confessor Theodoris on the forums) with his sisters of battle. His list is kind of famous at the club for doing well in tournaments and stuff “despite” it being a sisters list. This kinda put me on my guard and also pretty much halfway into writing down a loss.

Totally unnessescary of course as the battle turned out to be just a plain ‘ol draw. Well, not quite plain as it was a really tense battle in the end which could have swung a lot of ways before the final dice was rolled.


Turn 1: The big trench in the middle is supposed to represent a river (something that was required for the mission). We obviously didn’t have a lot of river terrain at the store.

The battle started out bad for me as my defiler got shot down right away and my lord got killed by Saint Celestine (which I believe his unkillable special character was called) a couple turns later. My rhino unit compensated a bit by surviving an outflanking sister unit and killing them off in revenge, claiming a special mission objective afterwards (you needed to get two of those for 1 vp). When my deepstrikers came tried to use a termicide unit (3 guys with combi meltas) and an obliterator to kill off his two nasty S8 AP1 tanks, but I only managed to kill one before I lost both units. I used my daemons to kill off celestine and her unit of flying sisters.


Celestine is apparently best dealt with though superiority in numbers.

At the end of the battle my only shot at a draw was to hold on to my home objective, as I wasn’t going to be able to get him off of his, and score 2 mission objectives, for a single vp, to counter his ‘first blood’ vp. I also had to hope Celestine stayed dead of course…


End of the battle: I only had a single daemon claiming that objective… Thank the gods for fearless units!

So a draw it was!

In other news: I am getting the new Horus Heresy book from forgeworld. I’m not planning on starting a pre-heresy force in any sense of the idea (at least not before I win a fucking lottery or something), but just think of all that juicy fluff, people. Oh that juicy fluff!
I’ll also be getting the new chaos codex of course. But so far I find most of the models ugly. Especially the dragon. It looks really wierd and not at all like anything that would fit into my chaos army as I built it. Wtf is it even? A mechanical dragon? It doesn’t have a crew as far as I can see… Is it some sort of daemon? Why would it wanna help chaos marines? Is this something that one would see regularly among a random chaos marine warband or is it tied to a particular legion? It’s just too much nonsense for me right now.
Left: Awesomeness. Right: Dafuq..
Oh well, I guess I’ll read all about it next week and in the meantime…
Death to the False Emperor!